Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
This work is devoted to the numerical resolution of the 4D Vlasov equation using an adaptive mesh of phase space. We previously proposed a parallel algorithm designed for distribut...
We show how improved sequences for magnetic resonance imaging can be found through optimization of Bayesian design scores. Combining approximate Bayesian inference and natural ima...
Matthias W. Seeger, Hannes Nickisch, Rolf Pohmann,...
: Rendering and animating numerous articulated characters interactively is challenging in computer graphics. Specific hardware systems may be needed. However, by using the temporal...
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...