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» In Praise of Numerical Computation
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GAMEON
2008
15 years 2 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche
108
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HIS
2008
15 years 2 months ago
Diagnosing Patients Combining Principal Components Analysis and Case Based Reasoning
This paper addresses the application of a PCA analysis on categorical data prior to diagnose a patients data set using a Case-Based Reasoning (CBR) system. The particularity is th...
Carles Pous, Dani Caballero, Beatriz López
MSV
2007
15 years 2 months ago
Visualizing the Inner Structure of N-Body Data Using Skeletonization
N-body simulations solve the n-body problem numerically and determine the trajectories of the n point masses. The result of these calculations is a huge amount of data detailing th...
Edward Dale, Hans-Peter Bischof
RSS
2007
134views Robotics» more  RSS 2007»
15 years 2 months ago
A Discrete Geometric Optimal Control Framework for Systems with Symmetries
— This paper studies the optimal motion control of mechanical systems through a discrete geometric approach. At the core of our formulation is a discrete Lagrange-d’AlembertPon...
Marin Kobilarov, Mathieu Desbrun, Jerrold E. Marsd...
96
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AAAI
2004
15 years 2 months ago
QUICKXPLAIN: Preferred Explanations and Relaxations for Over-Constrained Problems
Over-constrained problems can have an exponential number of conflicts, which explain the failure, and an exponential number of relaxations, which restore the consistency. A user o...
Ulrich Junker