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MMS
2010
14 years 10 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
COR
2007
157views more  COR 2007»
14 years 11 months ago
A decision support system for the single-depot vehicle rescheduling problem
Disruptions in trips can prevent vehicles from executing their schedules as planned. Mechanical failures, accidents, and traffic congestion often hinder a vehicle schedule. When a...
Jing-Quan Li, Denis Borenstein, Pitu B. Mirchandan...
LREC
2010
156views Education» more  LREC 2010»
15 years 1 months ago
Heterogeneous Sensor Database in Support of Human Behaviour Analysis in Unrestricted Environments: The Audio Part
In the present paper we report on a recent effort that resulted in the establishment of a unique multimodal database, referred to as the PROMETHEUS database. This database was cre...
Stavros Ntalampiras, Todor Ganchev, Ilyas Potamiti...
CHI
2009
ACM
15 years 3 months ago
Hyperlinking reality via camera phones
Mobile vision services are a type of mobile ITS applications that emerge with increased miniaturization of sensor and computing devices, such as in camera equipped mobile phones, ...
Dusan Omercevic, Ales Leonardis
RSCTC
2004
Springer
215views Fuzzy Logic» more  RSCTC 2004»
15 years 5 months ago
On the Evolution of Rough Set Exploration System
Abstract. We present the next version (ver. 2.1) of the Rough Set Exploration System – a software tool featuring a library of methods and a graphical user interface supporting va...
Jan G. Bazan, Marcin S. Szczuka, Arkadiusz Wojna, ...