This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Children are among the most frequent users of the Internet, yet searching and browsing the web can present many challenges. Studies over the past two decades on how children searc...
Allison Druin, Elizabeth Foss, Leshell Hatley, Eva...
Today's Web 2.0 is a place, where people express themselves, interact share their lives, socialize. Thousands of elderly people join various social networking sites or use the...
This paper extends our understanding of existing physical and gestural interfaces and presents a potential design space in affective computing using human movement as a form of em...
We seek to improve the experience of using pen computing devices by augmenting them with haptic, tactile feedback displays. We present the design of the haptic display for pen com...