We present a tangible user interface for direct manipulation of sound during playback. The interface was inspired by observing DJs and musicians working with computers where loopi...
Abstract. Through interaction with others, a person develops multiple perspectives that become the basis for innovation and the construction of new knowledge. This chapter discusse...
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
We describe the University of Amsterdam’s participation in the INEX 2005 Interactive Track, mainly focusing on a comparative experiment, in which the baseline system Daffodil/HyR...
The wearable computer that can understand the context of human life and communicate autonomously with various electronic media in a ubiquitous computing environment would be very ...