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CHI
2004
ACM
16 years 6 months ago
If not now, when?: the effects of interruption at different moments within task execution
User attention is a scarce resource, and users are susceptible to interruption overload. Systems do not reason about the effects of interrupting a user during a task sequence. In ...
Piotr D. Adamczyk, Brian P. Bailey
KBS
2006
92views more  KBS 2006»
15 years 5 months ago
Two-level speech recognition to enhance the performance of spoken dialogue systems
Spoken dialogue systems can be considered knowledge-based systems designed to interact with users using speech in order to provide information or carry out simple tasks. Current s...
Ramón López-Cózar, Zoraida Ca...
PERCOM
2007
ACM
16 years 5 months ago
Supporting Mobile Service Usage through Physical Mobile Interaction
Although mobile services can be used ubiquitously, their employment and the interaction with them are still restricted by the constraints of mobile devices. In order to facilitate...
Gregor Broll, Sven Siorpaes, Enrico Rukzio, Massim...
CHI
2007
ACM
16 years 6 months ago
Affordances for manipulation of physical versus digital media on interactive surfaces
This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. ...
Lucia Terrenghi, David S. Kirk, Abigail Sellen, Sh...
CHI
2004
ACM
16 years 6 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros