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» In-car interaction using search-based user interfaces
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TEI
2010
ACM
199views Hardware» more  TEI 2010»
16 years 1 months ago
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Distributed physical user interfaces comprise networked sensors, actuators and other devices attached to a variety of computers in different locations. Developing such systems is ...
Nicolai Marquardt, Tom Gross, M. Sheelagh T. Carpe...
152
Voted
CHI
2005
ACM
16 years 6 months ago
Combining head tracking and mouse input for a GUI on multiple monitors
The use of multiple LCD monitors is becoming popular as prices are reduced, but this creates problems for window management and switching between applications. For a single monito...
Mark Ashdown, Kenji Oka, Yoichi Sato
188
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FDG
2009
ACM
16 years 20 days ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
154
Voted
CHI
2007
ACM
16 years 6 months ago
"Jump and refine" for rapid pointing on mobile phones
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...
173
Voted
CHI
2002
ACM
16 years 6 months ago
Gestural and audio metaphors as a means of control for mobile devices
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...