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ISWC
2002
IEEE
15 years 2 months ago
A Menu Interface for Wearable Computing
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Gábor Blaskó, Steven Feiner
PERCOM
2010
ACM
15 years 1 months ago
Pervasive maps: Explore and interact with pervasive environments
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
CHI
2009
ACM
15 years 10 months ago
Magic cards: a paper tag interface for implicit robot control
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Shengdong Zhao, Koichi Nakamura, Kentaro Ishii, Ta...
AVI
2006
14 years 11 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
AFRIGRAPH
2004
ACM
15 years 3 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake