We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...