This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Visual programming languages (VPLs) provide notations for representing both the intermediate and the final results of a knowledge engineering process. Whereas some VPLs particula...
The Nhan Luong, Patrick Etcheverry, Christophe Mar...
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech, gesture and eye gaze tracking. The flexibility they offer results in ...
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...