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143
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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 1 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
TABLETOP
2006
IEEE
15 years 7 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
130
Voted
ISMAR
2005
IEEE
15 years 7 months ago
Real-Time Rendering of Realistic Trees in Mixed Reality
Mixed Reality applications put very high demands on both the visual realism and the rendering times of computer graphics elements that are to be perceived as part of the physical ...
Alberto Candussi, Tobias Höllerer, Nicola Can...
79
Voted
VRST
2003
ACM
15 years 7 months ago
A real-time shadow approach for an augmented reality application using shadow volumes
Michael Haller, Stephan Drab, Werner Hartmann