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EGH
2004
Springer
15 years 5 months ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
SIGMETRICS
2002
ACM
14 years 11 months ago
Full-system timing-first simulation
Computer system designers often evaluate future design alternatives with detailed simulators that strive for functional fidelity (to execute relevant workloads) and performance fi...
Carl J. Mauer, Mark D. Hill, David A. Wood
ISCA
2008
IEEE
113views Hardware» more  ISCA 2008»
15 years 6 months ago
A Two-Level Load/Store Queue Based on Execution Locality
Multicore processors have emerged as a powerful platform on which to efficiently exploit thread-level parallelism (TLP). However, due to Amdahl’s Law, such designs will be incr...
Miquel Pericàs, Adrián Cristal, Fran...
AFRICACRYPT
2009
Springer
14 years 9 months ago
Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware
Graphics processing units (GPU) are increasingly being used for general purpose computing. We present implementations of large integer modular exponentiation, the core of public-ke...
Owen Harrison, John Waldron
EURODAC
1995
IEEE
202views VHDL» more  EURODAC 1995»
15 years 3 months ago
Hardware-software co-synthesis of fault-tolerant real-time distributed embedded systems
Distributed systems are becoming a popular way of implementing many embedded computing applications, automotive control being a common and important example. Such embedded systems...
Santhanam Srinivasan, Niraj K. Jha