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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 2 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
SIGGRAPH
1992
ACM
15 years 2 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
COMPSAC
1998
IEEE
15 years 2 months ago
M-base: Enduser-Initiative Application Development Based on Message Flow and Componentware
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...
Takeshi Chusho, Mitsuyoshi Matsumoto, Yuji Konishi
MIDDLEWARE
2000
Springer
15 years 1 months ago
The Role of Software Architecture in Constraining Adaptation in Component-Based Middleware Platforms
Future middleware platforms will need to be more configurable in order to meet the demands of a wide variety of application domains. Furthermore, we believe that such platforms wil...
Gordon S. Blair, Lynne Blair, Valérie Issar...
DSN
2008
IEEE
15 years 4 months ago
Probabilistic quorum systems in wireless ad hoc networks
Quorums are a basic construct in solving many fundamental distributed computing problems. One of the known ways of making quorums scalable and efficient is by weakening their int...
Roy Friedman, Gabriel Kliot, Chen Avin