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106
Voted
ISCA
2003
IEEE
120views Hardware» more  ISCA 2003»
15 years 5 months ago
ReEnact: Using Thread-Level Speculation Mechanisms to Debug Data Races in Multithreaded Codes
While removing software bugs consumes vast amounts of human time, hardware support for debugging in modern computers remains rudimentary. Fortunately, we show that mechanisms for ...
Milos Prvulovic, Josep Torrellas
92
Voted
ERSA
2004
86views Hardware» more  ERSA 2004»
15 years 1 months ago
Incremental Timing Budget Management in Programmable Systems
Delay budget is an excess delay that each component of a design can tolerate under a given timing constraint. Delay budgeting has been widely exploited to improve the design quali...
Elaheh Bozorgzadeh, Soheil Ghiasi, Atsushi Takahas...
80
Voted
ICCAD
2004
IEEE
100views Hardware» more  ICCAD 2004»
15 years 9 months ago
A chip-level electrostatic discharge simulation strategy
This paper presents a chip-level charged device model (CDM) electrostatic discharge (ESD) simulation method. The chip-level simulation is formulated as a DC analysis problem. A ne...
Haifeng Qian, Joseph N. Kozhaya, Sani R. Nassif, S...
POS
1998
Springer
15 years 4 months ago
Incremental Garbage Collection of a Persistent Object Store using PMOS
PMOS is an incremental garbage collector designed specifically to reclaim space in a persistent object store. It is complete in that it will, after a finite number of invocations,...
David S. Munro, Alfred L. Brown, Ronald Morrison, ...
79
Voted
ICSE
2000
IEEE-ACM
15 years 4 months ago
An inheritance-based technique for building simulation proofs incrementally
This paper presents a technique for incrementally constructing safety specifications, abstract algorithm descriptions, and simulation proofs showing that algorithms meet their spe...
Idit Keidar, Roger Khazan, Nancy A. Lynch, Alexand...