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3DPVT
2002
IEEE
109views Visualization» more  3DPVT 2002»
15 years 4 months ago
A Hierarchy of Cameras for 3D Photography
We investigate the relationship between camera design and 3D photography, by examining the influence of camera design on the estimation of the motion and structure of a scene fro...
Jan Neumann, Cornelia Fermüller, Yiannis Aloi...
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 3 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
VISSYM
2007
15 years 2 months ago
Animation of Orthogonal Texture-Based Vector Field Visualization
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...
Sven Bachthaler, Daniel Weiskopf
IJCV
2008
129views more  IJCV 2008»
14 years 11 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg
ICRA
2010
IEEE
148views Robotics» more  ICRA 2010»
14 years 10 months ago
Geodesic trajectory generation on learnt skill manifolds
Abstract— Humanoid robots are appealing due to their inherent dexterity. However, these potential benefits may only be realized if the corresponding motion synthesis procedure i...
Ioannis Havoutis, Subramanian Ramamoorthy