Moving object databases store and process data for objects that change location frequently. Materialized views maintained over time must be updated to reflect changes due to the m...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
■ Representing object position is one of the most critical functions of the visual system, but this task is not as simple as reading off an objectʼs retinal coordinates. A rich...