Abstract. In this paper, we address job scheduling in Distributed Computing Infrastructures, that is a loosely coupled network of autonomous acting High Performance Computing syste...
Despite the large amounts of runtime needed to adequately solve a combinatorial auction (CA), existing iterative CA auction protocols require winner determination during every rou...
Ryan Kastner, Christina Hsieh, Miodrag Potkonjak, ...
This paper addresses the problem of scheduling jobs in soft real-time systems, where the utility of completing each job decreases over time. We present a utility-based framework fo...
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
In this paper, we propose an architecture to regulate the bandwidth usage of multimedia streams in networked virtual environments. In this architecture, intelligent proxies are pla...