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CGF
2008
201views more  CGF 2008»
14 years 9 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
ICCV
2011
IEEE
13 years 9 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar
3DPVT
2004
IEEE
231views Visualization» more  3DPVT 2004»
15 years 1 months ago
A Variational Analysis of Shape from Specularities using Sparse Data
Looking around in our every day environment, many of the encountered objects are specular to some degree. Actively using this fact when reconstructing objects from image sequences...
Jan Erik Solem, Henrik Aanæs, Anders Heyden
3DPVT
2006
IEEE
239views Visualization» more  3DPVT 2006»
15 years 3 months ago
Self-Calibration of Multiple Laser Planes for 3D Scene Reconstruction
Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
Ryo Furukawa, Hiroshi Kawasaki
ICPR
2004
IEEE
15 years 10 months ago
A New Optimised De Bruijn Coding Strategy for Structured Light Patterns
Coded structured light is an optical technique based on active stereovision that obtains the shape of objects. Oneshot techniques are based on projecting a unique light pattern wi...
Joaquim Salvi, Jordi Pagès, Josep Forest