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» Incremental Triangle Voxelization
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SIGGRAPH
1991
ACM
13 years 9 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
VRCAI
2004
ACM
13 years 11 months ago
A novel approach to extract triangle strips for iso-surfaces in volumes
The Marching Cubes (MC) algorithm is a popular approach to extract iso-surfaces from volumetric data. This approach extracts triangles from the volume data for a specific iso-valu...
Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eri...
VRST
2004
ACM
13 years 11 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
PRESENCE
1998
83views more  PRESENCE 1998»
13 years 6 months ago
Real-Time Continuous Multi-Resolution Method for Models of Arbitrary Topology
Many multiresolution methods have been proposed. Most of them emphasize accuracy and hence are slow. Some methods may be fast, but they may not preserve the geometry of the model....
Rynson W. H. Lau, Mark Green, Danny S. P. To, Jani...
WSCG
2001
89views more  WSCG 2001»
13 years 7 months ago
Searching Triangle Strips Guided by Simplification Criterion
Triangle strips are widely used as a method to accelerate the visualisation process of polygon models in interactive graphics applications. Another widely used method to improve d...
Oscar Belmonte, José Ribelles, Inmaculada R...