This paper describes a novel algorithm for the efficient synthesis of high-quality virtual views from only two input images. The emphasis is on the recovery of continuity of objec...
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
To implement a persistent tracker, we build a set of viewdependent object appearance models adaptively and automatically while tracking an object under different viewing angles. T...
This paper describes a Bayesian approach for modeling 3D scenes as a collection of approximately planar layers that are arbitrarily positioned and oriented in the scene. In contra...
We address the problem of robust multi-target tracking within the application of hockey player tracking. The particle filter technique is adopted and modified to fit into the multi...