Fault-tolerant protocols, asynchronous and synchronous alike, make stationary fault assumptions: only a fraction f of the total n nodes may fail. Whilst a synchronous protocol is ...
Paulo Sousa, Nuno Ferreira Neves, Paulo Verí...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
In this paper, we propose a novel system, named Video Booklet, which enables efficient and natural personal video browsing and searching. In the system, firstly representative th...
We consider the problem of energy aware localized routing in ad hoc networks. In localized routing algorithms, each node forwards a message based on the position information about...
Israat Tanzeena Haque, Chadi Assi, J. William Atwo...
Traceback schemes are useful to identify the source of an attack. Existing traceback systems are not suitable for Mobile Ad Hoc Networks (MANET) because they rely on assumptions s...