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AAAI
2006
15 years 1 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
FGCN
2008
IEEE
175views Communications» more  FGCN 2008»
15 years 6 months ago
Environment Recognition Based on Human Actions Using Probability Networks
To realize context aware applications for smart home environments, it is necessary to recognize function or usage of objects as well as categories of them. On conventional researc...
Hiroshi Miki, Atsuhiro Kojima, Koichi Kise
ISF
2008
210views more  ISF 2008»
14 years 11 months ago
Affective e-Learning in residential and pervasive computing environments
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Liping Shen, Victor Callaghan, Ruimin Shen
WWW
2004
ACM
16 years 13 days ago
Personalization in distributed e-learning environments
Personalized support for learners becomes even more important, when e-Learning takes place in open and dynamic learning and information networks. This paper shows how to realize p...
Peter Dolog, Nicola Henze, Wolfgang Nejdl, Michael...
AR
2011
14 years 6 months ago
Learning, Generation and Recognition of Motions by Reference-Point-Dependent Probabilistic Models
This paper presents a novel method for learning object manipulation such as rotating an object or placing one object on another. In this method, motions are learned using referenc...
Komei Sugiura, Naoto Iwahashi, Hideki Kashioka, Sa...