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ACMACE
2011
ACM
13 years 11 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
BCSHCI
2009
15 years 26 days ago
Evaluating haptics for information discovery while walking
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile hap...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
FLAIRS
2003
15 years 1 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
CN
2000
96views more  CN 2000»
14 years 11 months ago
Focused Web searching with PDAs
The Stanford Power Browser project addresses the problems of interacting with the World-Wide Web through wirelessly connected Personal Digital Assistants (PDAs). These problems in...
Orkut Buyukkokten, Hector Garcia-Molina, Andreas P...
ACMACE
2008
ACM
15 years 1 months ago
Mobile exergaming
With many industrialized societies bearing the cost of an increasingly sedentary on the health of their populations there is a need to find new ways of encouraging physical activi...
Carlos Garcia Wylie, Paul Coulton