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VR
1993
IEEE
103views Virtual Reality» more  VR 1993»
15 years 9 months ago
Data Complexity for Virtual Reality: Where do all the Triangles Go?
Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
Michael F. Deering
135
Voted
AI
2006
Springer
15 years 5 months ago
Complexity of constructing solutions in the core based on synergies among coalitions
Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish thing...
Vincent Conitzer, Tuomas Sandholm
125
Voted
ESM
2000
15 years 6 months ago
Wide area network module - for FDT based simulation of multicast communication protocols
The framework of this paper is the design of complex communication protocols by simulation, based on formal description techniques (FDT). We propose a general-purpose scalable mod...
Eugen Borcoci, Stanislaw Budkowski
JOT
2010
96views more  JOT 2010»
15 years 3 months ago
UML Profiles for Modeling Real-Time Communication Protocols
Validation of non-functional and functional properties of these protocols during the early stages of design and development is important to reduce cost resulting from protocol ano...
Barath Kumar, Jürgen Jasperneite
IJFCS
2006
82views more  IJFCS 2006»
15 years 4 months ago
Routing Multiple Width Communications on the Circuit Switched Tree
Dynamically reconfigurable architectures offer extremely fast solutions to various problems. The Circuit Switched Tree (CST) is an important interconnect used to implement such ar...
Krishnendu Roy, Ramachandran Vaidyanathan, Jerry L...