The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula o...
Allowing templates with infinite domains greatly expands the range of problems that can be formulated as a non-uniform constraint satisfaction problem. It turns out that many CSPs ...
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
We exemplify an optimization criterion for divide-and-conquer algorithms with a technique called generic competitive graph search. The technique is then applied to solve two probl...
We study deterministic, distributed algorithms for two weak variants of the standard graph coloring problem. We consider defective colorings, i.e., colorings where nodes of a colo...