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ACMACE
2009
ACM
15 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
EDBT
2010
ACM
164views Database» more  EDBT 2010»
15 years 10 months ago
Techniques for efficiently querying scientific workflow provenance graphs
A key advantage of scientific workflow systems over traditional scripting approaches is their ability to automatically record data and process dependencies introduced during workf...
Manish Kumar Anand, Shawn Bowers, Bertram Ludä...
CP
2009
Springer
15 years 10 months ago
Constraint-Based Local Search for the Automatic Generation of Architectural Tests
Abstract. This paper considers the automatic generation of architectural tests (ATGP), a fundamental problem in processor validation. ATGPs are complex conditional constraint satis...
Pascal Van Hentenryck, Carleton Coffrin, Boris Gut...
AAAI
2008
15 years 9 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
NSDI
2007
15 years 9 months ago
An Experimentation Workbench for Replayable Networking Research
The network and distributed systems research communities have an increasing need for “replayable” research, but our current experimentation resources fall short of reaching th...
Eric Eide, Leigh Stoller, Jay Lepreau
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