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EGH
2007
Springer
16 years 15 days ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
EMMCVPR
2007
Springer
16 years 15 days ago
Bottom-Up Recognition and Parsing of the Human Body
Recognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformation...
Praveen Srinivasan, Jianbo Shi
EMSOFT
2007
Springer
16 years 15 days ago
Scheduling multiple independent hard-real-time jobs on a heterogeneous multiprocessor
This paper proposes a scheduling strategy and an automatic scheduling flow that enable the simultaneous execution of multiple hard-real-time dataflow jobs. Each job has its own ...
Orlando Moreira, Frederico Valente, Marco Bekooij
EPIA
2007
Springer
16 years 15 days ago
Using Ontologies for Software Development Knowledge Reuse
Abstract. As software systems become bigger and more complex, software developers need to cope with a growing amount of information and knowledge. The knowledge generated during th...
Bruno Antunes, Nuno Seco, Paulo Gomes
EPIA
2007
Springer
16 years 15 days ago
Human Robot Interaction Based on Bayesian Analysis of Human Movements
We present as a contribution to the field of human-machine interaction a system that analyzes human movements online, based on the concept of Laban Movement Analysis (LMA). The im...
Jörg Rett, Jorge Dias
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