Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
Huge size and high complexity of legacy software are the main sources of today's software evolution problems. While we can ease software evolution with re-engineering tools, ...
With the advent of large scale heterogeneous environments, there is a need for matching and scheduling algorithms which can allow multiple DAG-structured applications to share the...
We have been developing a theory of generic 2-D shape based on a reaction-diffusion model from mathematical physics. The description of a shape is derived from the singularities o...
Kaleem Siddiqi, Allen Tannenbaum, Steven W. Zucker