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118
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CGF
2008
156views more  CGF 2008»
15 years 4 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
163
Voted
CGF
2008
128views more  CGF 2008»
15 years 4 months ago
Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection
Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S. The hierarchy can be b...
Marco Attene, Michela Mortara, Michela Spagnuolo, ...
CGF
2008
135views more  CGF 2008»
15 years 4 months ago
Streaming Surface Reconstruction Using Wavelets
We present a streaming method for reconstructing surfaces from large data sets generated by a laser range scanner using wavelets. Wavelets provide a localized, multiresolution rep...
Josiah Manson, G. Petrova, Scott Schaefer
105
Voted
COR
2010
164views more  COR 2010»
15 years 4 months ago
The distributed permutation flowshop scheduling problem
This paper studies a new generalization of the regular permutation flowshop scheduling problem (PFSP) referred to as the distributed permutation flowshop scheduling problem or DPF...
B. Naderi, Rubén Ruiz
CORR
2010
Springer
80views Education» more  CORR 2010»
15 years 4 months ago
Multi-path Probabilistic Available Bandwidth Estimation through Bayesian Active Learning
Knowing the largest rate at which data can be sent on an end-to-end path such that the egress rate is equal to the ingress rate with high probability can be very practical when ch...
Frederic Thouin, Mark Coates, Michael Rabbat
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