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IS
2000
15 years 3 months ago
Concurrency control in mobile distributed real-time database systems
Abstract With the rapid advances in mobile computing technology, there is an increasing demand for processing realtime transactions in a mobile environment. This paper studies con...
Kam-yiu Lam, Tei-Wei Kuo, Wai-Hung Tsang, Gary C. ...
144
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IJCV
1998
238views more  IJCV 1998»
15 years 3 months ago
Feature Detection with Automatic Scale Selection
The fact that objects in the world appear in different ways depending on the scale of observation has important implications if one aims at describing them. It shows that the not...
Tony Lindeberg
115
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SIAMCOMP
2002
124views more  SIAMCOMP 2002»
15 years 3 months ago
The Nonstochastic Multiarmed Bandit Problem
Abstract. In the multiarmed bandit problem, a gambler must decide which arm of K nonidentical slot machines to play in a sequence of trials so as to maximize his reward. This class...
Peter Auer, Nicolò Cesa-Bianchi, Yoav Freun...
TOG
2002
114views more  TOG 2002»
15 years 3 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
134
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TVCG
2002
163views more  TVCG 2002»
15 years 3 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
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