Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Interoperability is currently seen as one of the most significant problems facing the digital rights management (DRM) industry. In this paper we consider the problem of interoper...
This paper addresses the issues of test coverage analysis of J2EE servers. These middleware are nowadays at the core of the modern information technology’s landscape. They provi...
: Service-Oriented Architectures (SOAs) have been established as an IT strategy to support the on demand goal of business agility. Web services standards and their implementations ...
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...