Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
Cloud computing is a paradigm that has the potential to transform and revolutionalize the next generation IT industry by making software available to end-users as a service. A clo...
Model-Driven Engineering (MDE) advocates the use of models at every step of the software development process. Within this context, a team of engineers collectively and collaborati...
This paper focuses on the assignment of discrete points among K robots and determining the order in which the points should be processed by the robots, in the presence of geometric...
Nilanjan Chakraborty, Srinivas Akella, John T. Wen
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...