The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two perspectives: in terms of oriented frames located on the surface, or in terms of ...
Jingyi Yu, Xiaotian Yin, Xianfeng Gu, Leonard McMi...
Abstract. We present an efficient and robust algorithm for computing continuous visibility for two- or three-dimensional shapes whose boundaries are NURBS curves or surfaces by li...
A novel method of incorporating shape information into the image segmentation process is presented. We introduce a representation for deformable shapes and define a probability di...
Michael E. Leventon, W. Eric L. Grimson, Olivier D...
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...
We develop adaptive sampling criteria which guarantee a topologically faithful mesh and demonstrate an improvement and simplification over earlier results, albeit restricted to 2D...