This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Peer-to-peer systems like Napster, Gnutella and Kazaa have recently become popular for sharing information. In this paper, we show how to design peer-to-peer systems within the ac...
We study the problem of providing a sensor with an accurate estimate of the time, from a novel perspective which is complementary to the well-studied clock synchronization problem....
Memory latency is an important bottleneck in system performance that cannot be adequately solved by hardware alone. Several promising software techniques have been shown to addres...
Mark Horowitz, Margaret Martonosi, Todd C. Mowry, ...
Abstract—The peer-to-peer networking concept has revolutionized the cost structure of Internet data dissemination by making large scale content delivery with low server cost feas...