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CG
2006
Springer
15 years 4 months ago
Computational methods for understanding 3D shapes
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...
TOG
2008
136views more  TOG 2008»
15 years 4 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
PROCEDIA
2010
116views more  PROCEDIA 2010»
15 years 2 months ago
Towards fully autonomic peer-to-peer systems
Large-scale distributed applications are becoming more and more demanding in terms of efficiency and flexibility of the technological infrastructure, for which traditional soluti...
Michele Amoretti
USS
2010
15 years 2 months ago
Capsicum: Practical Capabilities for UNIX
Capsicum is a lightweight operating system capability and sandbox framework planned for inclusion in FreeBSD 9. Capsicum extends, rather than replaces, UNIX APIs, providing new ke...
Robert N. M. Watson, Jonathan Anderson, Ben Laurie...
ICIDS
2010
Springer
15 years 1 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom