This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
We present the first universally verifiable voting scheme that can be based on a general assumption (existence of a non-interactive commitment scheme). Our scheme is also the first...
This paper describes an innovative framework, iFAOSimo, which integrates optimization, simulation and GIS (geographic information system) techniques to handle complex spatial faci...
: The increasing intensity of global competition and the rapid advances in information technology (IT) have led organisations to search for more efficient and effective ways to man...