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ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Common Time Reference for Interactive Multimedia Applications
A delay of about 100 ms gives human communicators the feeling of live interaction. Since in a global network the propagation delay alone is about 100 ms, every other delay compone...
Mario Baldi, Yoram Ofek
WSNA
2003
ACM
15 years 2 months ago
Proximity interactions between wireless sensors and their application
Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...
TPDS
2008
118views more  TPDS 2008»
14 years 9 months ago
Interaction of ISPs: Distributed Resource Allocation and Revenue Maximization
The Internet is a hierarchical architecture comprising heterogeneous entities of privately owned infrastructures, where higher level Internet service providers (ISPs) supply conne...
Sam C. M. Lee, Joe Wenjie Jiang, Dah-Ming Chiu, Jo...
PERCOM
2008
ACM
15 years 9 months ago
MAGIC Broker: A Middleware Toolkit for Interactive Public Displays
Large screen displays are being increasingly deployed in public areas for advertising, entertainment, and information display. Recently we have witnessed increasing interest in su...
Aiman Erbad, Michael Blackstock, Adrian Friday, Ro...
NOSSDAV
1992
Springer
15 years 1 months ago
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...