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GAMEON
2003
14 years 11 months ago
A Web-Based Game for Supporting Game-Based Learning
Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning ...
Olga Dzianbenko, Maja Pivec, Christos Bouras, Vagg...
CSCW
2012
ACM
13 years 5 months ago
Transforming solitary exercises into social exergames
This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...
ICTAI
2008
IEEE
15 years 4 months ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
CIG
2006
IEEE
15 years 3 months ago
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...
Mark Wittkamp, Luigi Barone
IISWC
2006
IEEE
15 years 3 months ago
Workload Characterization of 3D Games
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...