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SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
14 years 8 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
IEEECIT
2010
IEEE
14 years 7 months ago
Optimized Application and Practice of A* Algorithm in Game Map Path-Finding
Huilai Zou, Lili Zong, Hua Liu, Chaonan Wang, Zeni...
CHI
2011
ACM
14 years 1 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
ICIP
2008
IEEE
15 years 4 months ago
H.264/AVC video scrambling for privacy protection
In this paper, we address the problem of privacy in video surveillance systems. More specifically, we consider the case of H.264/AVC which is the state-of-the-art in video coding....
Frédéric Dufaux, Touradj Ebrahimi
ER
2007
Springer
80views Database» more  ER 2007»
15 years 4 months ago
From Declarative to Imperative UML/OCL Operation Specifications
An information system maintains a representation of the state of the domain in its Information Base (IB). The state of the IB changes due to the execution of the operations defined...
Jordi Cabot