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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 4 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
WADS
1989
Springer
84views Algorithms» more  WADS 1989»
15 years 3 months ago
Skip Lists: A Probabilistic Alternative to Balanced Trees
rees can be used for representing abstract data types such as dictionaries and ordered lists. They work well when the elements are inserted in a random order. Some sequences of ope...
William Pugh
CICLING
2010
Springer
15 years 3 months ago
Word Length n-Grams for Text Re-use Detection
Abstract. The automatic detection of shared content in written documents –which includes text reuse and its unacknowledged commitment, plagiarism– has become an important probl...
Alberto Barrón-Cedeño, Chiara Basile...
CAI
2007
Springer
15 years 3 months ago
Bifinite Chu Spaces
This paper studies colimits of sequences of finite Chu spaces and their ramifications. We consider three base categories of Chu spaces: the generic Chu spaces (C), the extensional ...
Manfred Droste, Guo-Qiang Zhang
CIVR
2007
Springer
254views Image Analysis» more  CIVR 2007»
15 years 3 months ago
Soccer players identification based on visual local features
Semantic detection and recognition of objects and events contained in a video stream has to be performed in order to provide content-based annotation and retrieval of videos. This...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...
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