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ACMACE
2009
ACM
15 years 11 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
DOCENG
2009
ACM
15 years 11 months ago
From rhetorical structures to document structure: shallow pragmatic analysis for document engineering
In this paper, we extend previous work on the automatic structuring of medical documents using content analysis. Our long-term objective is to take advantage of specific rhetoric ...
Gersende Georg, Hugo Hernault, Marc Cavazza, Helmu...
FDG
2009
ACM
15 years 11 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
FDG
2009
ACM
15 years 11 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
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IWCMC
2009
ACM
15 years 11 months ago
Dynamic trust establishment in emergency ad hoc networks
This paper proposes a dynamic trust establishment protocol that enables the nodes of an ad hoc network to establish security associations among each other in a distributed and pee...
Christos A. Papageorgiou, Konstantinos Birkos, Tas...
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