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FPLAY
2008
14 years 11 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
VTC
2007
IEEE
127views Communications» more  VTC 2007»
15 years 4 months ago
Opportunistic-Driven Adaptive Radio Resource Management Technique for Efficient Wireless Vehicular Communications
—Vehicle-to-vehicle and vehicle-to-infrastructure wireless systems are currently under development to improve the traffic safety and efficiency while providing Internet connectiv...
Javier Gozálvez, Miguel Sepulcre
WETICE
2003
IEEE
15 years 3 months ago
Developing Adaptive and Context-aware Applications in Dynamic Networks
Suitable programming models and associated supporting infrastructures are required to deal with large software systems dived in complex and dynamic network environments. Here, wit...
Marco Mamei, Franco Zambonelli, Letizia Leonardi
ACMDIS
2000
ACM
15 years 2 months ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies
WETICE
2009
IEEE
15 years 4 months ago
PerfCloud: GRID Services for Performance-Oriented Development of Cloud Computing Applications
—Cloud Computing, born in the e-business context, and GRID computing, originated in the e-science context, are two different but similar paradigms for managing large sets of dist...
Emilio Pasquale Mancini, Massimiliano Rak, Umberto...