Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
By examining the information practices of a punk-rock subculture, we investigate the limits of social media systems, particularly limits exposed by practices of secrecy. Looking a...
Jessica Lingel, Aaron Trammell, Joe Sanchez, Mor N...
We present an end-to-end system that extracts a user’s social network and its members’ contact information given the user’s email inbox. The system identifies unique people...
Social media websites promote diverse user interaction on media objects as well as user actions with respect to other users. The goal of this work is to discover community structu...
Yu-Ru Lin, Jimeng Sun, Paul Castro, Ravi B. Konuru...
Everyday work frequently involves coordinating and collaborating with others, but the structure of collaboration is largely invisible to conventional desktop applications. We are ...