Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
In this paper, we present the results of an investigation into methodologies and technical solutions for exposing the structured metadata contained within digital qualitative data...
Web-based social systems enable new community-based opportunities for participants to engage, share, and interact. This community value and related services like search and advert...
This work investigates personalized social search based on the user’s social relations – search results are re-ranked according to their relations with individuals in the user...
David Carmel, Naama Zwerdling, Ido Guy, Shila Ofek...
This contribution presents a knowledge-based model of the agents’ mutual awareness (social knowledge) and justifies its role in various classes of applications of the concept of...