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NIPS
1993
15 years 3 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
GECCO
2003
Springer
103views Optimization» more  GECCO 2003»
15 years 7 months ago
Multicriteria Network Design Using Evolutionary Algorithm
In this paper, we revisit a general class of multi-criteria multi-constrained network design problems and attempt to solve, in a novel way, with Evolutionary Algorithms (EAs). A ma...
Rajeev Kumar, Nilanjan Banerjee
GECCO
2009
Springer
163views Optimization» more  GECCO 2009»
15 years 8 months ago
Dealing with inheritance in OO evolutionary testing
Most of the software developed in the world follows the object-oriented (OO) paradigm. However, the existing work on evolutionary testing is mainly targeted to procedural language...
Javier Ferrer, J. Francisco Chicano, Enrique Alba
217
Voted
CIKM
2011
Springer
14 years 1 months ago
Focusing on novelty: a crawling strategy to build diverse language models
Word prediction performed by language models has an important role in many tasks as e.g. word sense disambiguation, speech recognition, hand-writing recognition, query spelling an...
Luciano Barbosa, Srinivas Bangalore
101
Voted
IJCAI
1989
15 years 3 months ago
Utilization Filtering: A Method for Reducing the Inherent Harmfulness of Deductively Learned Knowledge
This paper highlights a phenomenon that causes deductively learned knowledge to be harmful when used for problem solving. The problem occurs when deductive problem solvers encount...
Shaul Markovitch, Paul D. Scott