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PCM
2001
Springer
223views Multimedia» more  PCM 2001»
15 years 2 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
BMCV
2000
Springer
15 years 2 months ago
The Perception of Spatial Layout in a Virtual World
The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects' task was to d...
Heinrich H. Bülthoff, Chris Christou
EJC
2010
14 years 4 months ago
Inferencing in Database Semantics
As a computational model of natural language communication, Database Semantics1 (DBS) includes a hearer mode and a speaker mode. For the content to be mapped into language expressi...
Roland Hausser
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
14 years 1 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
CVPR
2010
IEEE
15 years 6 months ago
Scalable Active Matching
In matching tasks in computer vision, and particularly in real-time tracking from video, there are generally strong priors available on absolute and relative correspondence locati...
Ankur Handa, Margarita Chli, Hauke Strasdat, Andre...