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» Infrastructure for Pervasive Computing: Challenges
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EUC
2005
Springer
15 years 6 months ago
Baton: A Service Management System for Coordinating Smart Things in Smart Spaces
Smart spaces are open complex computing systems, consisting of a large variety of cooperative smart things. Central to building smart spaces is the support for sophisticated coordi...
Jingyu Li, Yuanchun Shi
IPTPS
2005
Springer
15 years 6 months ago
A First Look at Peer-to-Peer Worms: Threats and Defenses
Abstract— Peer-to-peer (P2P) worms exploit common vulnerabilities in member hosts of a P2P network and spread topologically in the P2P network, a potentially more effective strat...
Lidong Zhou, Lintao Zhang, Frank McSherry, Nicole ...
NETGAMES
2004
ACM
15 years 6 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
IPPS
2003
IEEE
15 years 5 months ago
Dynamically Loaded Classes as Shared Libraries: An Approach to Improving Virtual Machine Scalability
Sharing selected data structures among virtual machines of a safe language can improve resource utilization of each participating run-time system. The challenge is to determine wh...
Bernard Wong, Grzegorz Czajkowski, Laurent Dayn&eg...
ISCC
2002
IEEE
111views Communications» more  ISCC 2002»
15 years 5 months ago
How to support Internet-based distribution of video on demand to portable devices
The increasing diffusion of mobile computing and of portable devices with wireless connectivity identifies new challenging scenarios for service provisioning. The access from devi...
Paolo Bellavista, Antonio Corradi