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» Infrastructure for Pervasive Computing: Challenges
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ICDCS
2012
IEEE
13 years 2 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
113
Voted
EGC
2005
Springer
15 years 6 months ago
The University of Virginia Campus Grid: Integrating Grid Technologies with the Campus Information Infrastructure
Abstract. Grid software often unfortunately requires significant changes in existing infrastructure, both in terms of policy and mechanism, instead of accommodating and leveraging ...
Marty Humphrey, Glenn S. Wasson
110
Voted
GRID
2005
Springer
15 years 6 months ago
An end-to-end Web services-based infrastructure for biomedical applications
— Services-oriented architectures hold a lot of promise for grid-enabling scientific applications. In recent times, Web services have gained wide-spread acceptance in the Grid c...
Sriram Krishnan, Kim Baldridge, Jerry P. Greenberg...
PERCOM
2004
ACM
16 years 4 days ago
Untraceable Secret Credentials: Trust Establishment with Privacy
There is generally no a priori trust relationship among entities interacting in pervasive computing environments which makes it necessary to establish trust from scratch. This tas...
Laurent Bussard, Yves Roudier, Refik Molva
EUROPAR
2009
Springer
15 years 7 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup