In this paper, a method is introduced in order to qualify the performance of dynamic neural fields (DNF). The method is applied to Amari's DNF equations, in order to drive the...
Mouse control has become a crucial aspect of many modern day computer interactions. This poses a challenge for individuals with motor impairments or those whose use of hands are r...
Susumu Harada, James A. Landay, Jonathan Malkin, X...
We consider triply-nested loops of the type that occur in the standard Gaussian elimination algorithm, which we denote by GEP (or the Gaussian Elimination Paradigm). We present tw...
The approach of continuous evaluation is an important tool in the learning process. However, only recently it was applied in training based on virtual reality. This paper presents ...
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...