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PLDI
2012
ACM
13 years 3 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
ICPPW
2009
IEEE
15 years 8 months ago
Audio-Based Self-Organizing Authentication for Pervasive Computing: A Cyber-Physical Approach
—Pervasive computing is fast becoming a reality with rapid advance in computing and networking technologies. It has the characteristics of scalability, invisibility, and the abse...
Su Jin Kim, Sandeep K. S. Gupta
IESS
2007
Springer
156views Hardware» more  IESS 2007»
15 years 7 months ago
Automatic Data Path Generation from C code for Custom Processors
The stringent performance constraints and short time to market of modern digital systems require automatic methods for design of high performance applicationspecific architectures...
Jelena Trajkovic, Daniel Gajski
ICDCSW
2005
IEEE
15 years 6 months ago
IASO - An Activity-Based Computing Platform for Wearable Computing
Displaying and navigating complex information on wearable computers is very different from accessing the same information while sitting at your desk. Limitations in hardware, scre...
Jakob E. Bardram, Jonathan Bunde-Pedersen
ICCSA
2004
Springer
15 years 6 months ago
Advanced Simulation Technique for Modeling Multiphase Fluid Flow in Porous Media
Modeling fluid flow in a porous medium is a challenging computational problem. It involves highly heterogeneous distributions of porous medium property, various fluid flow char...
Jong G. Kim, Hyoung-Woo Park