Grassmannian beamforming is an efficient way to quantize channel state information in multiple-input multiple-output wireless systems. Unfortunately, multiuser systems require la...
This paper presents a novel approach for estimating the shortest
Euclidean distance from a given point to the corresponding
implicit quadric fitting surface. It first estimates t...
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Abstract— This paper describes an efficient method for retrieving the 3-dimensional shape associated to novelties in the environment of an autonomous robot, which is equipped wi...
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show that it is NP-hard to compute the crossing number of near-planar graphs. The main idea ...